![]() ![]() There is a reason these two applications have become industry standards, they both are powerful programs, but yes, depending on how you want to use the programs, it might be smart to use one over the other. That being said, both 3ds Max and Maya both have their strengths and depending on how you want to use the application will determine which program you should choose. Skills always comes first among recruiters, if you're an amazing 3D modeler in Maya, and the job requires you to use 3ds Max then that place will likely train you in 3ds Max, because your work speaks for itself, not the application you used to create it. If you're weighing the two applications based on if you get brownie points for knowing Maya over 3ds Max or vise versa is probably not a viable question.
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